7/25/26

Adding to My Train Station Blockout (Part 3) | Environment Timelapse

This timelapse is episode 3 of a series covering my process of starting out a new environment layout in engine. Using what I have so far, I build upon my blockout with the shapes in unreal engine and then once satisfied with the layout, I begin to import some other models and also setup shaders. In the next stage I will be diving into a lot more of the asset gym and replacing the blockout.

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How to Redo Your Lighting Quickly in Unreal Engine 5

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Building a Train Station in Unreal Engine (Part 2) | Environment Timelapse